start:setting:races:troll

This is an old revision of the document!


Troll

  • Strength: 10 + 1D3
  • Agility: 3 + 1D3
  • Perception: 4 + 1D3
  • Will: 5 + 1D3
  • Focus: 0 + 1D3
  • Stamina: 5 + 1D3
  • Health: 5
  • Energy: 5
  • Stance: 5
  • Money: -50%
  • Base Dice: D10 * D3
  • Base Xp: 22

The irrigate desert around the lone pillar.

Trolls use syllabique language of the from consonant-vowel-consonant. The names being the concatenation with the dash - of the firstname-mothername-familyname.

Capacity to feel the feelings of other living beings. They are nice people but can be quite enraged when protecting a smaller one (which corresponds mostly to everyone else), they often bound to a group and stay with them as a protector. Everyone is called cousin.

Mostly rural life with their family.

Understand each other, yes, but do not forget the small ones

  • Great Uncle Joh-Net-Teg (423-586), I’m always here for you.
  • Big MaMa Nah-Vah-Wiz (1284-?), All for One and One for All.
  • start/setting/races/troll.1617193252.txt.gz
  • Last modified: 2021/03/31 14:20
  • by aretis