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Orc
RPG characteristics
- Strength: 6 + 1D6
- Agility: 4 + 1D6
- Perception: 4 + 1D6
- Charisma: 3 + 1D6
- Focus: 3 + 1D6
- Stamina: 5 + 1D6
- Life start: 5
- Energie start: 5
- Stance: 3
- Money: -25%
- Base Dice: D100%2D20+1
- Base Xp: 20
Geography
The orcs are separated in four great tribes:
- The Shad'alar in the eponymous city.
- The (red)
- The (green)
- The (black)
Language characteristic
They use an apostrophe to separate the two parts of their name.
Particularity
Capacity to ‘communicate’ with the Elements of Nature. Given it's place of birth and of first month of life, the orc develops a particular affinity of one of the elements.
Society
They now consider the whole land as their own to protect.
History
- LandMemory Evi’nor (5423), The Past, the Present and, the Past again.
- StormHolder Ghe’na (7140), Fast as Lightning and Powerful as the Storm. Hero of the Great War.