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Dwarf
RPG characteristic
- Strength: 3 + 3D2
- Agility: 2 + 3D2
- Perception: 5 + 3D2
- Charisma: 3 + 3D2
- Focus: 3 + 3D2
- Stamina: 3 + 3D2
- Life start: 5
- Energie start: 5
- Stance: 3
- Money: +25%
- Base Dice: 3D6
- Base Xp: 16
Geography
The underground outline of the Mountain.
Language characteristic
Dwarves use common tools or actions linked to crafting as first name. They use as surname the name of their clan, which is not always linked to blood lineage.
Particularity
Each dwarf family possesses an heirloom for those going outside, the Knapsack, it allows the dwarf to store a great amount of thing. A living thing survives inside only if the Dwarf family member is inside too. The Knapsack is maintained without much air, for better storage.
N
Society
Had to work in the clan business, little time for themself. The adventure may be a way to explore the world. ever ask Dwarves if they can do it. Rarely out of their underground workshop, someone still need to test the new prototype. Outside, a Dwarves prefer to sleep in their Knapsack, it's like a piece of home.
History
Heroes
- The Master Maker (5454), Building with your Mind. Hero of all Dwarves
- Stock (6247), One bag is enough. Inventor of the Knapsack.