====== Gnome ====== ===== RPG characteristics ===== * **Strength**: 2 + 1D3 * **Agility**: 8 + 2D6 * **Perception**: 5 + 1D3 * **Will**: 5 + 1D3 * **Focus**: 5 + 1D3 * **Stamina**: 4 + 1D3 * **Health**: 5 * **Energy**: 5 * Size: 2'10“-3'11” * Base Dice: D12 + D8 ===== Geography ===== The swamp section of the world. ===== Language characteristic ===== They use several capital letters in their names. ===== Particularity ===== Each gnome possesses a TanKoo&Sons® Knapsack, it allows the gnome to store a great amount of thing within very little space and without the inconvenience to carry all of it. A living thing survives inside only if the gnome is inside too. The Knapsack is maintained without much air, for better storage. ===== Society ===== Had to work in the business with the family, little time for themselves. The adventure may be a way to explore the world. As a weaker races in combat, they evolve to control the market. If a gnome goes in adventure it’s surely to find rare treasures to sell. ===== History ===== ===== Heroes ===== * TanKoo&Sons (1118-1293), **//One Knapsack is all you need.//** Inventor (and seller) of the Knapsack. * BinDaLo (1486-alive), //**Need a new heart, liver, or kidneys, I’m your Gnome.**//