====== Staff ====== * Staff mastery cannot be above to 1 + Agility mastery or 3 + Strength mastery * Need space to be able to attack several times during the same turn * Allow to defend against multiple opponents all around the character * Two-hand weapon ===== Mastery ===== ^ title ^ rank ^ Xp ^ Attack ^ Defense ^ Light ^ Balanced ^ | Novice | 1 | 1-2 | +1 | +1 | | | | Novice | 2 | 3-5 | +1 | +1 | | | | Initiate | 3 | 6-9 | | +1 | +1 hit | +1D | | Initiate | 4 | 10-14 | +1 | +1 | | | | Apprentice | 5 | 15-21 | | +1 | +1D | +1 hit | | Apprentice | 6 | 21-27 | +1 | +1 | | | | Adept | 7 | 28-36 | | +1 | +1 hit | Strength damage bonus x2 | | Adept | 8 | 36-44 | +1 | +1 | | | | Expert | 9 | 45-54 | +1 | +1 | +1D | +1 hit | | Master ​| 10 | 55 | ? | ? | ? | ? | ===== Type ===== ^ Name ^ Speed ^ Damage ^ Reach ^ Weight ^ max Strength bonus ^ Specificity ^ Price ^ | Branch | Light | 1D3 | 2 | 2 | 3 | | 1c | | Light Staff | Light | 1D4 | 2 | 4 | 4 | | 5s | | Quarterstaff | Balanced | 2D4 | 2 | 7 | 8 | | 30s | | Bladestaff | Balanced | 2D6 | 2 | 8 | 8 | | 2g | | Shodstaff | Balanced | 1D4 (1D6+1) | 2 (3*Strength) | 6 | 6 | Can be used like a sling | 1g |