Show pageOld revisionsBacklinksBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Orc ====== ===== RPG characteristics ===== <WRAP group> <WRAP half column> * <color #a64d79>**Strength**</color>: 5 + 1D6 * <color #3d85c6>**Agility**</color>: 4 + 1D6 * <color #ff9900>**Perception**</color>: 4 + 1D6 * <color #6aa84f>**Will**</color>: 3 + 1D6 * <color #595959>**Focus**</color>: 3 + 1D6 * <color #990000>**Stamina**</color>: 6 + 1D6 </WRAP> <WRAP half column> * <color green>**Health**</color>: 5 * <color #fee600>**Energy**</color>: 5 * Size: 5'3“-6'7” * Base Dice: D100%2D20+1 </WRAP> </WRAP> ===== Geography ===== The orcs are separated in four great tribes: * The Shad'alars in the eponymous city in the blue island (also called Shad'alar). * The Muxv'uls in the red earth islands. * The Torgl'ods in the green islands. * The Niz'itirs in the black islands. ===== Language characteristic ===== They use an apostrophe to separate the two parts of their name. ===== Particularity ===== Capacity to ‘communicate’ with the Elements of Nature. Given it's place of birth and of first month of life, the orc develops a particular affinity of one of the elements. ===== Society ===== They now consider the whole land as their own to protect. ===== History ===== * LandMemory Evi’nor (425-632), //**The Past, the Present, and, the Past again.**// * StormHolder Ghe’na (1303-1492), //**Fast as Lightning; Powerful as the Storm.**// Hero of the Great War. start/setting/races/orc.txt Last modified: 2021/05/03 20:38by aretis