Show pageOld revisionsBacklinksBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Axe ====== * Axe mastery cannot be above 1 + <color #a64d79>Strength</color> or 3 + <color #3d85c6>Agility</color> mastery * Inflict one bonus damage on thick fabric and leather armor ===== Type ===== <WRAP tablewith = 100%> ^ Name ^ Damage ^ Speed ^ Reach ^ Weight ^ max <color #a64d79>Strength</color> bonus ^ Specificity ^ Price ^ | Hatchet | 1D4 +1 | <color #cfe2f3ff>Light</color> | 0 (2*<color #a64d79>Strength</color>) | 2 | 5 | can be thrown if decently balanced | 10<color #b7b7b7>s</color> | | Hand Scythe | 1D6 | <color #6d9eebff>Balanced</color> | 1 | 3 | 4 | Cannot be thrown, and has a tendency to get stuck | 20<color #b7b7b7>s</color> | | Hand Axe | 1D8 | <color #6d9eebff>Balanced</color> | 1 (<color #a64d79>Strength</color>) | 4 | 6 | Can be thrown with 2 handed over head | 30<color #b7b7b7>s</color> | | Scythe | 1D10 | <color #6d9eebff>Balanced</color> | 1 | 7 | 5 | Has a tendency to get stuck | 40<color #b7b7b7>s</color> | | Felling Axe | 1D12 | <color #1c4587ff>Heavy</color> | 1 (<color #a64d79>Strength</color>) | 10 | 8 | Can be thrown with 2 handed over head | 1<color #f1c232>g</color> | | Large Scythe | 1D12 + 3 | <color #1c4587ff>Heavy</color> | 2 | 11 | 6 | Has a tendency to get stuck | 30<color #b7b7b7>s</color> | | War Axe | 1D20 | <color #1c4587ff>Heavy</color> | 1 | 12 | 10 | With no room to swing it can be used as a short thrusting weapon doing 1D6 damage | 2<color #f1c232>g</color> | | Great Axe | 1D20+4 | <color #1c4587ff>Heavy</color> | 1 | 14 | 12 | 2 handed swing only | 3<color #f1c232>g</color> | </WRAP> start/rpg/items_services/weapons/axe2.txt Last modified: 2025/03/19 14:43by aretis