start:setting:races:orc

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start:setting:races:orc [2020/05/23 20:42] – external edit 127.0.0.1start:setting:races:orc [2025/11/23 13:09] (current) – external edit 127.0.0.1
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 ====== Orc ====== ====== Orc ======
 +
 +===== RPG characteristics =====
 +<WRAP group>
 +<WRAP half column>
 +  * <color #a64d79>**Strength**</color>: 5 + 1D6
 +  * <color #3d85c6>**Agility**</color>: 4 + 1D6
 +  * <color #ff9900>**Perception**</color>: 4 + 1D6
 +  * <color #6aa84f>**Will**</color>: 3 + 1D6
 +  * <color #595959>**Focus**</color>: 3 + 1D6
 +  * <color #990000>**Stamina**</color>: 6 + 1D6
 +</WRAP>
 +
 +<WRAP half column>
 +  * <color green>**Health**</color>: 5
 +  * <color #fee600>**Energy**</color>: 5
 +  * Size: 5'3“-6'7”
 +  * Base Dice: D100%2D20+1
 +</WRAP>
 +</WRAP>
  
 ===== Geography ===== ===== Geography =====
 The orcs are separated in four great tribes: The orcs are separated in four great tribes:
-  * The Shad'alar in the eponymous city. +  * The Shad'alars in the eponymous city in the blue island (also called Shad'alar)
-  * The (red) +  * The Muxv'uls in the red earth islands. 
-  * The (green) +  * The Torgl'ods in the green islands. 
-  * The (black+  * The Niz'itirs in the black islands.
  
 ===== Language characteristic ===== ===== Language characteristic =====
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 ===== Particularity ===== ===== Particularity =====
 +Capacity to ‘communicate’ with the Elements of Nature. Given it's place of birth and of first month of life, the orc develops a particular affinity of one of the elements. 
 +
  
 ===== Society ===== ===== Society =====
 +They now consider the whole land as their own to protect. 
  
 ===== History ===== ===== History =====
 +  * LandMemory Evi’nor (425-632), //**The Past, the Present, and, the Past again.**//
 +  * StormHolder Ghe’na (1303-1492), //**Fast as Lightning; Powerful as the Storm.**// Hero of the Great War.
 +
 +
  • start/setting/races/orc.1590259360.txt.gz
  • Last modified: 2025/11/23 13:09
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