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start:rpg:leveling [2021/04/04 14:57] aretis [Leveling] |
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| - | ====== Leveling ====== | ||
| - | Each character start with base characteristics which represent the genetically bias. Through their life the character will earn experience which will increase those characteristics with the following formula: | ||
| - | <WRAP round notice> characteristic bonus = Int( (( Sqrt(1 + 8 * xp) )-1) /2) </WRAP> | ||
| - | ===== Training ===== | ||
| - | During idle time you can decide to train yourself in order to gain experience. | ||