start:rpg:leveling

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start:rpg:leveling [2021/04/04 14:53]
aretis [Leveling]
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-====== Leveling ====== 
-Each character start with base characteristics which represent the genetically bias. Through their life the character will earn experience which will increase those characteristics with the following formula: 
-<WRAP round notice> characteristic bonus = int(((sqrt(1 + 8 * xp))-1)/2) $\epsilon$ </​WRAP>​ 
  
-===== Training ===== 
-During idle time you can decide to train yourself in order to gain experience. ​ 
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  • Last modified: 2021/04/04 14:53
  • by aretis