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start:rpg:leveling [2021/04/04 14:53] aretis [Leveling] |
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- | ====== Leveling ====== | ||
- | Each character start with base characteristics which represent the genetically bias. Through their life the character will earn experience which will increase those characteristics with the following formula: | ||
- | <WRAP round notice> characteristic bonus = int(((sqrt(1 + 8 * xp))-1)/2) </WRAP> | ||
- | ===== Training ===== | ||
- | During idle time you can decide to train yourself in order to gain experience. |