start:rpg:items_services:weapons2

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start:rpg:items_services:weapons2 [2025/03/19 14:37]
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start:rpg:items_services:weapons2 [2025/04/06 21:25] (current)
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 <WRAP tablewith = 100%> <WRAP tablewith = 100%>
 ^ Weapon ^  Cut  ^  Pierce ​ ^  Crush  ^   <​color #​ff0000ff>​Attack</​color> ​ ^  <color #​0000ff>​Defense</​color> ​ ^  Comment ​ ^ ^ Weapon ^  Cut  ^  Pierce ​ ^  Crush  ^   <​color #​ff0000ff>​Attack</​color> ​ ^  <color #​0000ff>​Defense</​color> ​ ^  Comment ​ ^
-| [[start:​rpg:​items_services:​weapons:​sword2|Sword]] |  <color #​6aa84f>​good</​color> ​ |  <color #​e69138>​fair</​color> ​ |  <color #​cc0000>​bad</​color> ​ |       |  Balanced weapon ​ | +| [[start:​rpg:​items_services:​weapons:​sword2|Sword]] |  <color #​6aa84f>​good</​color> ​ |  <color #​e69138>​fair</​color> ​ |  <color #​cc0000>​bad</​color> ​ |  ​(<​color #​a64d79>​**Strength**</​color>​ + <color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​3  ​ ​(<​color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3  ​|  Balanced weapon ​ | 
-| [[start:​rpg:​items_services:​weapons:​dagger2|Dagger]] |  <color #​6aa84f>​good</​color> ​ |  <color #​6aa84f>​good</​color> ​ |  <color #​cc0000>​bad</​color> ​ |       |  Light weapon for stealth, very close combat (favored by [[start:​setting:​races:​gnome|Gnomes]]) ​ | +| [[start:​rpg:​items_services:​weapons:​dagger2|Dagger]] |  <color #​6aa84f>​good</​color> ​ |  <color #​6aa84f>​good</​color> ​ |  <color #​cc0000>​bad</​color> ​ |  ​(<​color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​2  ​ ​(<​color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 - 2  ​|  Light weapon for stealth, very close combat (favored by [[start:​setting:​races:​gnome|Gnomes]]) ​ | 
-| [[start:​rpg:​items_services:​weapons:​axe2|Axe]] |  <color #​6aa84f>​good</​color> ​ |  <color #​cc0000>​bad</​color> ​ |  <color #​cc0000>​bad</​color> ​ |  (2*<​color #​a64d79>​**Strength**</​color>​ + <color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​4 ​ |    |  Heavy offensive weapon to cut through your opponent ​ | +| [[start:​rpg:​items_services:​weapons:​axe2|Axe]] |  <color #​6aa84f>​good</​color> ​ |  <color #​cc0000>​bad</​color> ​ |  <color #​cc0000>​bad</​color> ​ |  (2*<​color #​a64d79>​**Strength**</​color>​ + <color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​4 ​ |  ​(<​color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 - 3  ​|  Heavy offensive weapon to cut through your opponent ​ | 
-| [[start:​rpg:​items_services:​weapons:​mace2|Mace]] |  <color #​cc0000>​bad</​color> ​ |  <color #​cc0000>​bad</​color> ​ |  <color #​6aa84f>​good</​color> ​ |       |  Heavy offensive weapon to crush your opponent ​ | +| [[start:​rpg:​items_services:​weapons:​mace2|Mace]] |  <color #​cc0000>​bad</​color> ​ |  <color #​cc0000>​bad</​color> ​ |  <color #​6aa84f>​good</​color> ​ |  ​(2*<​color #​a64d79>​**Strength**</​color>​ + <color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​4  ​ ​(<​color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 - 3  ​|  Heavy offensive weapon to crush your opponent ​ | 
-| [[start:​rpg:​items_services:​weapons:​staff2|Staff]] |  <color #​cc0000>​bad</​color> ​ |  <color #​cc0000>​bad</​color> ​ |  <color #​6aa84f>​good</​color> ​ |       |  Balanced defensive weapon, perfect for one vs many  |   +| [[start:​rpg:​items_services:​weapons:​staff2|Staff]] |  <color #​cc0000>​bad</​color> ​ |  <color #​cc0000>​bad</​color> ​ |  <color #​6aa84f>​good</​color> ​ |  ​(<​color #​a64d79>​**Strength**</​color>​ + <color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​3  ​ ​(<​color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3  ​|  Balanced defensive weapon, perfect for one vs many  |   
-| [[start:​rpg:​items_services:​weapons:​polearms2|Polearms]] |  <color #​cc0000>​bad</​color> ​ |  <color #​6aa84f>​good</​color> ​ |  <color #​e69138>​fair</​color> ​ |       |  Long range close combat weapon ​ | +| [[start:​rpg:​items_services:​weapons:​polearms2|Polearms]] |  <color #​cc0000>​bad</​color> ​ |  <color #​6aa84f>​good</​color> ​ |  <color #​e69138>​fair</​color> ​ |  ​(<​color #​a64d79>​**Strength**</​color>​ + <color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​3  ​ ​(<​color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3  ​|  Long range close combat weapon ​ | 
-| [[start:​rpg:​items_services:​weapons:​bare_hand2|Bare Hand]] |  <color #​cc0000>​bad</​color> ​ |  <color #​cc0000>​bad</​color> ​ |  <color #​e69138>​fair</​color> ​ |       |  useful when you lose your weapon ​ | +| [[start:​rpg:​items_services:​weapons:​bare_hand2|Bare Hand]] |  <color #​cc0000>​bad</​color> ​ |  <color #​cc0000>​bad</​color> ​ |  <color #​e69138>​fair</​color> ​ |  ​(2*<​color #​a64d79>​**Strength**</​color>​ + <color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​4  ​ ​(<​color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 - 3  ​|  useful when you lose your weapon ​ | 
-| [[start:​rpg:​items_services:​weapons:​shield2|Shield]] |  <color #​cc0000>​bad</​color> ​ |  <color #cc0000>bad</​color> ​ |  <color #e69138>fair</​color>  ​|    |    |  Defensive purpose ​ | +| [[start:​rpg:​items_services:​weapons:​bow2|Bow]] |  <color #​cc0000>​bad</​color> ​ |  <color #6aa84f>good</​color> ​ |  <color #cc0000>bad</​color> ​ |  ​(<color #3d85c6>**Agility**</​color> ​<color #595959>**Focus**</​color> ​+ <color #​ff9900>​**Perception**</​color>​)/​3 - 5  ​|  ​(<color #3d85c6>**Agility**</​color> ​+ <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 - 5  ​| ​ Distance weapon which rely on <color #​a64d79>​Strength</​color> ​ but quicker ​ | 
-| [[start:​rpg:​items_services:​weapons:​bow2|Bow]] ​|  <color #cc0000>bad</​color> ​ ​|  ​<color #6aa84f>good</​color> ​ |  <color #cc0000>bad</​color>  ​|    |    ​|  Distance weapon which rely on <color #​a64d79>​Strength</​color> ​ but quicker ​ | +| [[start:​rpg:​items_services:​weapons:​crossbow2|Crossbow]] |  <color #​cc0000>​bad</​color> ​ |  <color #​6aa84f>​good</​color> ​ |  <color #​cc0000>​bad</​color> ​ |  ​(<​color #​3d85c6>​**Agility**</​color>​ + <color #​595959>​**Focus**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​3 - 2  ​ ​(<​color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 - 5  ​|  Distance weapon for those who don't want to rely on their  <color #​a64d79>​Strength</​color>​ but slower ​  
-| [[start:​rpg:​items_services:​weapons:​crossbow2|Crossbow]] |  <color #​cc0000>​bad</​color> ​ |  <color #​6aa84f>​good</​color> ​ |  <color #​cc0000>​bad</​color> ​ |       |  Distance weapon for those who don't want to rely on their  <color #​a64d79>​Strength</​color>​ but slower ​  |+| [[start:​rpg:​items_services:​weapons:​shield2|Shield]] |  <color #​cc0000>​bad</​color> ​ |  <color #​cc0000>​bad</​color> ​ |  <color #​e69138>​fair</​color> ​ |  -3  |    |  Defensive purpose  ​|
 </​WRAP>​ </​WRAP>​
- 
-Strength-oriented weapons: ​ 
-  * Axe, Mace, Barehand 
-  * <color #​ff0000ff>​Attack</​color>:​ (2*<​color #​a64d79>​**Strength**</​color>​ + <color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​4 
-  * <color #​0000ff>​Defense</​color>:​ (<color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 - 3 
- 
-Agility-oriented weapons (close combat): ​ 
-  * Dagger 
-  * <color #​ff0000ff>​Attack</​color>:​ (<color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​2 
-  * <color #​0000ff>​Defense</​color>:​ (<color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 - 2 
- 
-Agility-oriented weapons (long-range combat): ​ 
-  * Bow 
-  * <color #​ff0000ff>​Attack</​color>:​ (<color #​3d85c6>​**Agility**</​color>​ + <color #​595959>​**Focus**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​3 - 5 
-  * <color #​0000ff>​Defense</​color>:​ (<color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 - 5 
-  * Crossbow 
-  * <color #​ff0000ff>​Attack</​color>:​ (<color #​3d85c6>​**Agility**</​color>​ + <color #​595959>​**Focus**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​3 - 2 
-  * <color #​0000ff>​Defense</​color>:​ (<color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 - 5 
- 
-Balanced-oriented weapons: ​ 
-  * Sword, Staff, Polearms 
-  * <color #​ff0000ff>​Attack</​color>:​ (<color #​a64d79>​**Strength**</​color>​ + <color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​3 
-  * <color #​0000ff>​Defense</​color>:​ (<color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 
  
 <WRAP tablewith = 100%> <WRAP tablewith = 100%>
-^ title ^  rank  ^  Xp  ^  Axe/​Mace ​ ^  Sword/​Polearms ​ ^  Staff  ^  Dagger ​ ^  Bow  ^  Crossbow ​ ^  Barehand ​ ^ +^ title ^  rank  ^  Xp  ^  Axe/​Mace ​ ^  Sword/​Polearms ​ ^  Staff  ^  Dagger ​ ^  Bow  ^  Crossbow ​ ^  Barehand ​ ​^ ​ Shield ​ ^ 
-| Novice |  1  |  1-2  |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​0000ff>​Defense</​color> ​ | +| Novice |  1  |  1-2  |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​0000ff>​Defense</​color> ​ | 
-Novice ​|  2  |  3-5  |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ | +Initiate ​|  2  |  3-5  |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ | 
-Initiate ​|  3  |  6-9  |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ | +Apprentice ​|  3  |  6-9  |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ | 
-Initiate ​|  4  |  ​6-14  |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  + 1 <color #​ff0000ff>​Attack</​color> ​ | +Journeyman ​|  4  |  ​10-14  |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  + 1 <color #​ff0000ff>​Attack</​color>  ​|  +1 <color #​0000ff>​Defense</​color> ​  
-Apprentice ​|  5  |  15-21  |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ | +Companion ​|  5  |  15-21  |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ | 
-Apprentice ​|  6  |  21-27  |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​0000ff>​Defense</​color> ​  ​| ​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +<color #​ff0000ff>​Attack</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ | +Adept |  6  |  21-27  |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​0000ff>​Defense</​color> ​  ​| ​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +<color #​ff0000ff>​Attack</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ |  ​+1 <color #​0000ff>​Defense</​color> ​ | 
-Adept |  7  |  28-36  |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +2 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ | +Seasoned ​|  7  |  28-36  |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +2 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ |  ​+1 <color #​0000ff>​Defense</​color> ​ | 
-Adept |  8  |  36-44  |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ | +Expert ​|  8  |  36-44  |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ | 
-Expert ​|  9  |  45-54  |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +2 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ | +Master ​|  9  |  45-54  |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +2 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +2 <color #​0000ff>​Defense</​color> ​ | 
-| Master ​|  10  |  55+  |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |+Grand Master ​|  10  |  55+  |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +2 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ |  +2 <color #​0000ff>​Defense</​color> ​ |
 </​WRAP>​ </​WRAP>​
  
  
  • start/rpg/items_services/weapons2.1742391468.txt.gz
  • Last modified: 2025/03/19 14:37
  • by aretis