start:rpg:items_services:weapons2

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start:rpg:items_services:weapons2 [2025/03/19 10:31]
aretis
start:rpg:items_services:weapons2 [2025/04/06 21:25] (current)
aretis
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 ====== Weapons mastery ====== ====== Weapons mastery ======
  
-Strength-oriented weapons: ​ +<WRAP tablewith = 100%> 
-  ​* Axe, Mace, Barehand +^ Weapon ^  Cut  ^  Pierce ​ ^  Crush  ^   <color #​ff0000ff>​Attack</​color> ​ ​^ ​ <color #​0000ff>​Defense</​color> ​ ^  Comment ​ ^ 
-  <color #​ff0000ff>​Attack</​color>:​ (2*<color #​a64d79>​**Strength**</​color>​ + <color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​+| [[start:rpg:​items_services:​weapons:​sword2|Sword]] |  <color #​6aa84f>​good</​color> ​ |  <color #​e69138>​fair</​color> ​ |  <color #​cc0000>​bad</​color> ​ |  ​(<color #​a64d79>​**Strength**</​color>​ + <color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​ |  (<color #​3d85c6>​**Agility**</​color>​ + <color #ff9900>**Perception**</​color> ​+ <color #​990000>​**Constitution**</​color>​)/​3 ​ |  Balanced weapon ​ | 
-  * <color #0000ff>Defense</​color>:​ (<color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 - +| [[start:rpg:​items_services:​weapons:​dagger2|Dagger]] |  <color #​6aa84f>​good</​color> ​ |  <color #​6aa84f>​good</​color> ​ |  <color #​cc0000>​bad</​color> ​ |  (<color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​2 ​ |  ​(<color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 - 2  |  Light weapon for stealth, very close combat ​(favored by [[start:setting:​races:​gnome|Gnomes]]) ​ | 
- +| [[start:​rpg:​items_services:​weapons:​axe2|Axe]] |  <​color #6aa84f>good</​color> ​ ​| ​ <color #​cc0000>​bad</​color> ​ |  <color #​cc0000>​bad</​color> ​ |  ​(2*<color #a64d79>**Strength**</​color>​ + <color #3d85c6>**Agility**</​color> ​<color #ff9900>**Perception**</​color>​)/4  |  ​(<color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 - 3  |  Heavy offensive weapon to cut through your opponent ​ | 
-Agility-oriented weapons (close combat) +| [[start:​rpg:​items_services:​weapons:mace2|Mace]] |  <color #​cc0000>​bad</​color> ​ |  <​color #cc0000>bad</​color> ​ ​| ​ <color #​6aa84f>​good</​color> ​ |  ​(2*<color #​a64d79>​**Strength**</​color>​ + <color #​3d85c6>​**Agility**</​color>​ + <color #ff9900>**Perception**</​color>​)/​4 ​ |  (<color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 - 3  |  Heavy offensive weapon to crush your opponent ​ | 
-  * Dagger +| [[start:​rpg:​items_services:​weapons:​staff2|Staff]] |  <color #​cc0000>​bad</​color> ​ |  <color #​cc0000>​bad</​color> ​ |  <color #​6aa84f>​good</​color> ​ |  (<color #​a64d79>​**Strength**</​color>​ + <color #3d85c6>**Agility**</​color> ​+ <color #​ff9900>​**Perception**</​color>​)/​3 ​ |  ​(<color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3  ​|  Balanced defensive weapon, perfect for one vs many  |  ​ 
-  ​<color #ff0000ff>Attack</​color>​(<color #3d85c6>**Agility**</​color>​ + <color #ff9900>**Perception**</​color>​)/2 +| [[start:​rpg:​items_services:​weapons:​polearms2|Polearms]] |  <​color #cc0000>bad</​color> ​ ​| ​ <color #​6aa84f>​good</​color> ​ |  <color #​e69138>​fair</​color> ​ |  ​(<color #​a64d79>​**Strength**</​color>​ + <color #​3d85c6>​**Agility**</​color>​ + <color #ff9900>**Perception**</​color>​)/​3 ​ |  (<color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 ​ ​| ​ Long range close combat weapon ​ | 
-  * <color #0000ff>Defense</​color>​(<color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 - 2 +| [[start:​rpg:​items_services:​weapons:​bare_hand2|Bare Hand]] |  <color #​cc0000>​bad</​color> ​ |  <color #​cc0000>​bad</​color> ​ |  <color #​e69138>​fair</​color> ​ |  (2*<color #a64d79>**Strength**</​color> ​+ <color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​4 ​ |  ​(<color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 - 3  |  useful when you lose your weapon ​ | 
- +| [[start:​rpg:​items_services:​weapons:bow2|Bow]] |  <color #​cc0000>​bad</​color> ​ |  <​color #6aa84f>good</​color> ​ ​| ​ <color #​cc0000>​bad</​color> ​ |  ​(<color #3d85c6>**Agility**</​color>​ + <color #​595959>​**Focus**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​3 - 5  |  (<color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 ​- 5  |  Distance weapon which rely on <color #​a64d79>​Strength</​color> ​ but quicker ​ | 
-Agility-oriented ​weapons ​(long-range combat) +| [[start:​rpg:​items_services:​weapons:​crossbow2|Crossbow]] |  <color #​cc0000>​bad</​color> ​ |  <color #​6aa84f>​good</​color> ​ |  <color #​cc0000>​bad</​color> ​ |  (<color #3d85c6>**Agility**</​color>​ + <color #595959>**Focus**</​color> ​+ <color #​ff9900>​**Perception**</​color>​)/​3 - 2  |  ​(<color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 ​- 5  |  Distance weapon for those who don't want to rely on their  <color #​a64d79>​Strength</​color>​ but slower ​  | 
-  * Bow +| [[start:​rpg:​items_services:​weapons:​shield2|Shield]] |  <color #​cc0000>​bad</​color> ​ |  <color #​cc0000>​bad</​color> ​ |  <color #​e69138>​fair</​color> ​ |  -3  |    |  Defensive purpose ​ | 
-  <color #ff0000ff>Attack</​color>​(<color #​3d85c6>​**Agility**</​color>​ + <color #595959>**Focus**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​3 - 5 +</​WRAP>​
-  * <color #0000ff>Defense</​color>​(<color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 ​- 5 +
-  * Crossbow +
-  ​<color #ff0000ff>Attack</​color>​(<color #​3d85c6>​**Agility**</​color>​ + <color #595959>**Focus**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​3 ​- 2 +
-  * <color #0000ff>Defense</​color>​(<color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3 - 5 +
- +
-Balanced-oriented ​weapons: ​ +
-  * Sword, Staff, Polearms +
-  <color #ff0000ff>Attack</​color>​(<color #a64d79>**Strength**</​color>​ + <color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​)/​3 +
-  * <color #0000ff>Defense</​color>​(<color #​3d85c6>​**Agility**</​color>​ + <color #​ff9900>​**Perception**</​color>​ + <color #​990000>​**Constitution**</​color>​)/​3+
  
 <WRAP tablewith = 100%> <WRAP tablewith = 100%>
-^ title ^  rank  ^  Xp  ^  Axe/​Mace ​ ^  Sword/​Polearms ​ ^  Staff  ^  Dagger ​ ^  Bow  ^  Crossbow ​ ^  Barehand ​ ^ +^ title ^  rank  ^  Xp  ^  Axe/​Mace ​ ^  Sword/​Polearms ​ ^  Staff  ^  Dagger ​ ^  Bow  ^  Crossbow ​ ^  Barehand ​ ​^ ​ Shield ​ ^ 
-| Novice |  1  |  1-2  |  +1  ​| ​ +1  ​| ​ +1  ​| ​ +1  ​| ​ +1  ​| ​ +1  ​| ​ +1  | +| Novice |  1  |  1-2  |  +1 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​0000ff>​Defense</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​0000ff>​Defense</​color> ​ | 
-Novice ​|  2  |  3-5  |  +1  ​| ​ +1  ​| ​ +1  ​| ​ +1  ​| ​ +1  ​| ​ +1  ​| ​ +1 +Initiate ​|  2  |  3-5  |  +1 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​0000ff>​Defense</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​0000ff>​Defense</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>  ​
-Initiate ​|  3  |  6-9  |  +1 +1  ​| ​ +1 +1  ​| ​ +1 +1  ​| ​ +1 +1  ​| ​ +2  ​| ​ +1  ​| ​ +1 +1  | +Apprentice ​|  3  |  6-9  |  +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ ​| ​ +2 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ | 
-Initiate ​|  4  |  ​6-14  |  +1  ​| ​ +1  ​| ​ +1  ​| ​ +1  ​| ​ +1  ​| ​ +1  | + 1  | +Journeyman ​|  4  |  ​10-14  |  +1 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​0000ff>​Defense</​color> ​ ​| ​ +1 <color #​0000ff>​Defense</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​ ​| ​ + 1 <color #​ff0000ff>​Attack</​color> ​ |  +1 <color #​0000ff>​Defense</​color> ​  
-Apprentice ​|  5  |  15-21  |  +1 +1  ​| ​ +1 +1  ​| ​ +1 +1  ​| ​ +1 +1  ​| ​ +2  ​| ​ +1  ​| ​ +1 +1  | +Companion ​|  5  |  15-21  |  +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ ​| ​ +2 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ | 
-Apprentice ​|  6  |  21-27  |  +1  ​| ​ +1   |  +1  ​| ​ +1  ​| ​ +1 A  ​| ​ +2  ​| ​ +1 +1  | +Adept |  6  |  21-27  |  +1 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​0000ff>​Defense</​color> ​  |  +1 <color #​0000ff>​Defense</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +2 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +2 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​0000ff>​Defense</​color> ​ | 
-Adept |  7  |  28-36  |  +1 +1  ​| ​ +1 +1  ​| ​ +2  ​| ​ +1 +1  ​| ​ +2  ​| ​ +1  ​| ​ +1 +1  | +Seasoned ​|  7  |  28-36  |  +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ ​| ​ +2 <color #​0000ff>​Defense</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ ​| ​ +2 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​0000ff>​Defense</​color> ​ | 
-Adept |  8  |  36-44  |  +2  ​| ​ +1 +1  ​| ​ +1 +1  ​| ​ +2  ​| ​ +2  ​| ​ +1  ​| ​ +1 +1  | +Expert ​|  8  |  36-44  |  +2 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ ​| ​ +2 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +2 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ |  +1 <color #​ff0000ff>​Attack</​color>​ +1 <color #​0000ff>​Defense</​color> ​ | 
-Expert ​|  9  |  45-54  |  +2  ​| ​ +1 +1  ​| ​ +2  ​| ​ +1 +1  ​| ​ +2  ​| ​ +2  ​| ​ +2  | +Master ​|  9  |  45-54  |  +2 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ ​| ​ +2 <color #​0000ff>​Defense</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ ​| ​ +2 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +2 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +2 <color #​ff0000ff>​Attack</​color> ​ |  +2 <color #​0000ff>​Defense</​color> ​ | 
-| Master ​|  10  |  55+  |  +2  ​| ​ +1 +1  ​| ​ +1 +1  ​| ​ +2  ​| ​ +2  ​| ​ +2  ​| ​ +1 +1  |+Grand Master ​|  10  |  55+  |  +2 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ ​| ​ +2 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +2 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +2 <color #​ff0000ff>​Attack</​color> ​ ​| ​ +1 <color #​ff0000ff>​Attack</​color> ​+1 <color #​0000ff>​Defense</​color> ​ |  +2 <color #​0000ff>​Defense</​color> ​ |
 </​WRAP>​ </​WRAP>​
 +
  
  • start/rpg/items_services/weapons2.1742376695.txt.gz
  • Last modified: 2025/03/19 10:31
  • by aretis