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| start:rpg:items_services:weapons:axe [2021/04/13 10:06] – [Type] aretis | start:rpg:items_services:weapons:axe [2025/11/23 13:16] (current) – external edit 127.0.0.1 |
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| | Novice | 2 | 3-5 | +1 | | | | | | | Novice | 2 | 3-5 | +1 | | | | | |
| | Initiate | 3 | 6-9 | | | +1 hit | <color #a64d79>Strength</color> bonus damage x2 | <color #a64d79>Strength</color> bonus damage x2 | | | Initiate | 3 | 6-9 | | | +1 hit | <color #a64d79>Strength</color> bonus damage x2 | <color #a64d79>Strength</color> bonus damage x2 | |
| | Initiate | 4 | 6-14 | +1 | +1 | | | | | | Initiate | 4 | 10-14 | +1 | +1 | | | | |
| | Apprentice | 5 | 15-21 | | | +1D | +1D | <color #a64d79>Strength</color> bonus damage x3 | | | Apprentice | 5 | 15-21 | | | +1D | +1D | <color #a64d79>Strength</color> bonus damage x3 | |
| | Apprentice | 6 | 21-27 | +2 | | | | | | | Apprentice | 6 | 21-27 | +2 | | | | | |
| <WRAP tablewith = 100%> | <WRAP tablewith = 100%> |
| ^ Name ^ Damage ^ Speed ^ Reach ^ Weight ^ max <color #a64d79>Strength</color> bonus ^ Specificity ^ Price ^ | ^ Name ^ Damage ^ Speed ^ Reach ^ Weight ^ max <color #a64d79>Strength</color> bonus ^ Specificity ^ Price ^ |
| | Hatchet | 1D4 +1 | <color #cfe2f3ff>Light</color> | 0 (2*<color #a64d79>Strength</color> when thrown) | 2 | 5 | can be thrown if decently balanced | 10<color #b7b7b7>s</color> | | | Hatchet | 1D4 +1 | <color #cfe2f3ff>Light</color> | 0 (2*<color #a64d79>Strength</color>) | 2 | 5 | can be thrown if decently balanced | 10<color #b7b7b7>s</color> | |
| | Hand Scythe | 1D6 | <color #6d9eebff>Balanced</color> | 1 | 3 | 4 | Cannot be thrown, and has a tendency to get stuck | 20<color #b7b7b7>s</color> | | | Hand Scythe | 1D6 | <color #6d9eebff>Balanced</color> | 1 | 3 | 4 | Cannot be thrown, and has a tendency to get stuck | 20<color #b7b7b7>s</color> | |
| | Hand Axe | 1D8 | <color #6d9eebff>Balanced</color> | 1 | 4 | 6 | Can be thrown with 2 handed over head | 30<color #b7b7b7>s</color> | | | Hand Axe | 1D8 | <color #6d9eebff>Balanced</color> | 1 (<color #a64d79>Strength</color>) | 4 | 6 | Can be thrown with 2 handed over head | 30<color #b7b7b7>s</color> | |
| | Felling Axe | 1D12 | <color #1c4587ff>Heavy</color> | 1 | 10 | 8 | Can be thrown with 2 handed over head | 1<color #f1c232>g</color> | | | Scythe | 1D10 | <color #6d9eebff>Balanced</color> | 1 | 7 | 5 | Has a tendency to get stuck | 40<color #b7b7b7>s</color> | |
| | Large Scythe | 1D12 + 3 | <color #1c4587ff>Heavy</color> | 2 | 11 | 6 | Has a tendency to get stuck | 30<color #b7b7b7>s</color> | | | Felling Axe | 1D12 | <color #1c4587ff>Heavy</color> | 1 (<color #a64d79>Strength</color>) | 10 | 8 | Can be thrown with 2 handed over head | 1<color #f1c232>g</color> | |
| | War Axe | 1D20 | <color #1c4587ff>Heavy</color> | 1 | 12 | 10 | With no room to swing it can be used as a short thrusting weapon doing 1|2 <color #f1c232>g</color> | | | Large Scythe | 1D12 + 3 | <color #1c4587ff>Heavy</color> | 2 | 11 | 6 | Has a tendency to get stuck | 30<color #b7b7b7>s</color> | |
| | Great Axe | 1D20+4 | <color #1c4587ff>Heavy</color> | 1 | 14 | 12 | | 3<color #f1c232>g</color> | | | War Axe | 1D20 | <color #1c4587ff>Heavy</color> | 1 | 12 | 10 | With no room to swing it can be used as a short thrusting weapon doing 1D6 damage | 2<color #f1c232>g</color> | |
| | | Great Axe | 1D20+4 | <color #1c4587ff>Heavy</color> | 1 | 14 | 12 | 2 handed swing only | 3<color #f1c232>g</color> | |
| </WRAP> | </WRAP> |
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