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| start:rpg:double_life [2023/10/25 16:50] – [Examples] aretis | start:rpg:double_life [2025/11/23 13:08] (current) – external edit 127.0.0.1 | ||
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| <WRAP tablewith = 100%> | <WRAP tablewith = 100%> | ||
| ^ ^ Title ^ Xp ^ Casting cost ^ Bonus <color green> | ^ ^ Title ^ Xp ^ Casting cost ^ Bonus <color green> | ||
| - | | 1 | Novice | 1-2 | 4 + D6 | + | | 1 | Novice | 1-2 | 4 + D8 |
| - | | 2 | Initiate | + | | 2 | Initiate |
| - | | 3 | Apprentice| 6-9 | | + | | 3 | Apprentice| 6-9 | |
| - | | 4 | Adept | 10-14 | | + | | 4 | Adept | 10-14 | |
| - | | 5 | Revealed | 15-20 | | + | | 5 | Revealed | 15-20 | |
| - | | 6 | Companion | 21-27 | | + | | 6 | Companion | 21-27 | |
| - | | 7 | Master | 28-35 | 1 + D3 | + | | 7 | Master | 28-35 | 1 + D2 |
| | 8 | Grand Master | 34-44 | D3 | 3+D3 | 500m | 1j | 3<color # | | 8 | Grand Master | 34-44 | D3 | 3+D3 | 500m | 1j | 3<color # | ||
| | 9 | Twice-born | 45-54 | D2 | 4+D2 | visible | | 9 | Twice-born | 45-54 | D2 | 4+D2 | visible | ||
| Line 56: | Line 56: | ||
| * //"The Sun in the palm of my hand."// | * //"The Sun in the palm of my hand."// | ||
| - | * //Burp!// Digestion -> spit acids and build minerals-organic structures (bones) | + | * //"Burp!"// Digestion -> spit acids and build minerals-organic structures (bones) |
| - | * //If you need a hand...// Division -> can create autonomous bits of their body sustained by the main body | + | * //"If you need a hand..."// Division -> can create autonomous bits of their body sustained by the main body |
| - | * //Careful! It's slippery...// | + | * //"Careful! It's slippery..."// Texture -> can change the texture and color of surfaces (chameleon invisibility, |
| - | * //Whatever I say.// Suggestion -> Oral Control | + | * //"Whatever I say."// Suggestion -> Oral Control |
| - | * //And round, and round, and round!// Water -> Water Swirl Snake | + | * //"And round, and round, and round!"// Water -> Water Swirl Snake |
| - | * //Kaboom!// Explosion -> Explosive arrows, deafening arrows, smoke arrows, ... | + | * //"Kaboom!"// Explosion -> Explosive arrows, deafening arrows, smoke arrows, ... |
| - | * // | + | * //"Hope can do more than repel the darkness."// Hope -> Combat Booster |
| - | * //You just need to find the good rhythm.// Vibration -> earthquake, echolocation, | + | * //"You just need to find the good rhythm."// Vibration -> earthquake, echolocation, |
| - | * //You! And You!// Attraction -> Attract two things toward one another (partial telekinesis, | + | * //"You! And... you!"// Attraction -> Attract two things toward one another (partial telekinesis, |
| + | |||
| + | ===== Leeching Stones ===== | ||
| + | |||
| + | Leeching stones allow doublers to extract energy from the environment but at the cost of corrupting their mind and body. | ||
| + | Each player has a clean body with 20 spots (1-20) and loose clean spots after using the leeching stones (by throwing D20). When all spots are corrupted, the doubler disappears. | ||
| + | |||
| + | === Focus + Will Test === | ||
| + | * <color # | ||
| + | * <color # | ||
| + | * <color # | ||
| + | * <color # | ||
| + | * <color # | ||
| + | * <color # | ||
| + | |||
| + | === Training === | ||
| + | |||
| + | <WRAP tablewith = 100%> | ||
| + | ^ Rank ^ Xp ^ Throw Difficulty | ||
| + | | 1 | 1-2 | very hard roll | | ||
| + | | 2 | 3-5 | very hard roll + 1 | | ||
| + | | 3 | 6-9 | very hard roll + 3 | | ||
| + | | 4 | 10-14 | hard roll | | ||
| + | | 5 | 15-20 | hard roll + 2 | | ||
| + | | 6 | 21-27 | normal roll | | ||
| + | | 7 | 28-35 | normal roll + 2 | | ||
| + | | 8 | 34-44 | easy roll | | ||
| + | | 9 | 45-54 | easy roll + 2 | | ||
| + | | 10 | 55+ | very easy roll | | ||
| + | </ | ||
| + | |||