start:rpg:combat2

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start:rpg:combat2 [2025/03/14 13:21]
aretis
start:rpg:combat2 [2025/03/19 14:57] (current)
aretis [Combat test]
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 <color #​ff0000ff>​Attack</​color>​ VS <color #​0000ff>​Defense</​color>​ <color #​ff0000ff>​Attack</​color>​ VS <color #​0000ff>​Defense</​color>​
  
-  - The attacker realizes an <color #​ff0000ff>​attack</​color>​ test (<color #​ff0000ff>​Attack</​color>​ - dice throw) +  - The attacker realizes an <color #​ff0000ff>​attack</​color>​ test<color #​ff0000ff>​Attack</​color> ​+ Weapon dice - dice throw 
-  - The defender realizes a <color #​0000ff>​defense</​color>​ test (<color #​0000ff>​Defense</​color>​ - dice throw) with advantage ​(minimum of two dice throws+  - The defender realizes a <color #​0000ff>​defense</​color>​ test<color #​0000ff>​Defense</​color> ​+ Armore dice - dice throw (+ advantage if the defender is in defensive stance)
   - The difference between the attack test and the defense test represents the result of the attack:   - The difference between the attack test and the defense test represents the result of the attack:
  
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 === Focus + Perception Test === === Focus + Perception Test ===
-    * <color #​cc0000>​Total Failure</​color>: ​Missed +    * <color #​cc0000>​Total Failure</​color>: ​Hit an ally 
-    * <color #​cc0000>​Bad</​color>: ​Missed+    * <color #​cc0000>​Bad</​color>: ​Lost material
     * <color #​f1c232>​Blah</​color>:​ Missed     * <color #​f1c232>​Blah</​color>:​ Missed
     * <color #​f1c232>​Not bad</​color>:​ -1 health level for the <color #​0000ff>​Defender</​color> ​     * <color #​f1c232>​Not bad</​color>:​ -1 health level for the <color #​0000ff>​Defender</​color> ​
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  • by aretis