start:rpg:characteristics2

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start:rpg:characteristics2 [2025/03/19 15:04]
aretis [Trainable Skills and masteries]
start:rpg:characteristics2 [2025/03/19 15:06] (current)
aretis [Trainable Skills and Masteries]
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 <color #​ff0000ff>​**Attack**</​color>​ (see [[start:​rpg:​combat2|RPG Combat Rules]]) <color #​ff0000ff>​**Attack**</​color>​ (see [[start:​rpg:​combat2|RPG Combat Rules]])
   * Combination of <color #​a64d79>​**Strength**</​color>,​ <color #​3d85c6>​**Agility**</​color>,​ and <color #​ff9900>​**Perception**</​color>​ depending on the weapon used (see [[start:​rpg:​items_services:​weapons2|Weapons mastery]])   * Combination of <color #​a64d79>​**Strength**</​color>,​ <color #​3d85c6>​**Agility**</​color>,​ and <color #​ff9900>​**Perception**</​color>​ depending on the weapon used (see [[start:​rpg:​items_services:​weapons2|Weapons mastery]])
-  * + weapon mastery (see [[start:​rpg:​items_services:​weapons2|Weapons]])+  * + [[start:​rpg:​items_services:​weapons2|Weapons ​mastery]] modifier
   * + Weapon damage die (see [[start:​rpg:​items_services:​weapons2|Weapons mastery]])   * + Weapon damage die (see [[start:​rpg:​items_services:​weapons2|Weapons mastery]])
  
 <color #​0000ff>​**Defense**</​color>​ (see [[start:​rpg:​combat2|RPG Combat Rules]]) <color #​0000ff>​**Defense**</​color>​ (see [[start:​rpg:​combat2|RPG Combat Rules]])
   * combination of <color #​3d85c6>​**Agility**</​color>,​ <color #​ff9900>​**Perception**</​color>,​ and <color #​990000>​**Constitution**</​color>​ depending on the weapon used (see [[start:​rpg:​items_services:​weapons2|Weapons mastery]])   * combination of <color #​3d85c6>​**Agility**</​color>,​ <color #​ff9900>​**Perception**</​color>,​ and <color #​990000>​**Constitution**</​color>​ depending on the weapon used (see [[start:​rpg:​items_services:​weapons2|Weapons mastery]])
-  * + weapon mastery (see [[start:​rpg:​items_services:​weapons2|Weapons]] +  * + [[start:​rpg:​items_services:​weapons2|Weapons ​mastery]] modifier 
-  * + armor bonus (see [[start:​rpg:​items_services:​armors2|Armors]]+  * + [[start:​rpg:​items_services:​armors2|Armor]] protection die
  
 **Second-Life mastery** represents the extents of your second-life abilities (see [[start:​rpg:​double_life2|Double-Life]]) **Second-Life mastery** represents the extents of your second-life abilities (see [[start:​rpg:​double_life2|Double-Life]])
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  • by aretis