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| start:rpg:characteristics2 [2025/03/17 14:20] – [Non-Trainable Characteristics] aretis | start:rpg:characteristics2 [2025/11/23 13:08] (current) – external edit 127.0.0.1 |
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| ====== Trainable Skills and masteries ====== | ====== Trainable Skills and Masteries ====== |
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| <color #ff0000ff>**Attack**</color> (see [[start:rpg:combat2|RPG Combat Rules]]) | <color #ff0000ff>**Attack**</color> (see [[start:rpg:combat2|RPG Combat Rules]]) |
| * Mean of <color #a64d79>**Strength**</color>, <color #3d85c6>**Agility**</color>, and <color #ff9900>**Perception**</color> | * Combination of <color #a64d79>**Strength**</color>, <color #3d85c6>**Agility**</color>, and <color #ff9900>**Perception**</color> depending on the weapon used (see [[start:rpg:items_services:weapons2|Weapons mastery]]) |
| * + weapon mastery (see [[start:rpg:items_services:weapons2|Weapons]]) | * + [[start:rpg:items_services:weapons2|Weapons mastery]] modifier |
| | * + Weapon damage die (see [[start:rpg:items_services:weapons2|Weapons mastery]]) |
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| <color #0000ff>**Defense**</color> | <color #0000ff>**Defense**</color> (see [[start:rpg:combat2|RPG Combat Rules]]) |
| * Mean of <color #3d85c6>**Agility**</color>, <color #ff9900>**Perception**</color>, and <color #990000>**Constitution**</color> | * combination of <color #3d85c6>**Agility**</color>, <color #ff9900>**Perception**</color>, and <color #990000>**Constitution**</color> depending on the weapon used (see [[start:rpg:items_services:weapons2|Weapons mastery]]) |
| * + weapon mastery (see [[start:rpg:items_services:weapons2|Weapons]]) | * + [[start:rpg:items_services:weapons2|Weapons mastery]] modifier |
| * + armor bonus (see [[start:rpg:items_services:armors2|Armors]]) | * + [[start:rpg:items_services:armors2|Armor]] protection die |
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| **Second-Life mastery** represents the extents of your second-life abilities (see [[start:rpg:double_life2|Double-Life]]) | **Second-Life mastery** represents the extents of your second-life abilities (see [[start:rpg:double_life2|Double-Life]]) |