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| start:rpg:character_creation2 [2025/03/14 13:28] – created aretis | start:rpg:character_creation2 [2025/11/23 13:08] (current) – external edit 127.0.0.1 | ||
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| <WRAP tablewith = 100%> | <WRAP tablewith = 100%> | ||
| - | ^ Race ^ <color # | + | ^ Race ^ <color # |
| | [[start: | | [[start: | ||
| | [[start: | | [[start: | ||
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| After rolling the dice for each characteristic, | After rolling the dice for each characteristic, | ||
| + | |||
| + | ===== Luck and Moral ===== | ||
| + | * Initial <color # | ||
| + | * Initial <color # | ||
| + | |||
| ===== Pick the Dice ===== | ===== Pick the Dice ===== | ||
| - | You are not bound to choose the dice corresponding to your race but in that case, your character does not have a usual mentality for their race. | + | You are not bound to choose the dice corresponding to your race, but in that case, your character does not have the usual mentality for their race. |
| <WRAP tablewith = 100%> | <WRAP tablewith = 100%> | ||
| Line 30: | Line 35: | ||
| {{ : | {{ : | ||
| + | |||
| + | ===== Age ===== | ||
| + | |||
| + | |||
| + | <WRAP tablewith = 100%> | ||
| + | ^ Age ^ Raw XP ^ <color # | ||
| + | | <-10 | | -2 | +1 | | | | ||
| + | | 10-15 | +20 | -1 | +1 | | | | ||
| + | | 16-20 | +40 | | | | | | ||
| + | | 21-25 | +50 | | | | | | ||
| + | | 26-30 | +60 | | | | | | ||
| + | | 31-35 | +70 | | | | | | ||
| + | | 36-40 | +80 | | | | | | ||
| + | | 41-45 | +85 | | | | | | ||
| + | | 46-50 | +90 | | | | | | ||
| + | | 51-55 | +95 | | | | | | ||
| + | | 56-60 | +100 | | | | | | ||
| + | | 61-65 | +105 | | | | | | ||
| + | | 66-70 | +110 | | | | | | ||
| + | | 71-75 | +115 | | | | | | ||
| + | | 76-80 | +120 | | | | | | ||
| + | | 81-85 | +125 | | | | | | ||
| + | | 85-90 | +130 | | | | | | ||
| + | | 91-95 | +135 | | | | | | ||
| + | | 96-100 | +140 | | | | | | ||
| + | </ | ||
| ===== Pick the Second-Life ===== | ===== Pick the Second-Life ===== | ||
| - | You play a doubler and you get to choose your Second-Life which grants you magic ability. | + | You play a doubler, and you get to choose your Second-Life, which grants you magic ability. |
| See [[start: | See [[start: | ||
| Line 44: | Line 75: | ||
| | 2 | Initiate | | 2 | Initiate | ||
| | 3 | Apprentice| | | 3 | Apprentice| | ||
| - | | 4 | Adept | 10 | 20-30 | +50 | 6<color # | + | | 4 | Adept | 10 | 20-30 | +50 | 6<color # |
| | 5 | Revealed | 15 | 20-40 | +75 | 12<color # | | 5 | Revealed | 15 | 20-40 | +75 | 12<color # | ||
| | 6 | Companion | 21 | 40-60 | +85 | 30<color # | | 6 | Companion | 21 | 40-60 | +85 | 30<color # | ||
| Line 75: | Line 106: | ||
| <color # | <color # | ||
| - | * Basic life with your family, helping them but also playing with other children, going outside, ... | + | * Basic life with your family, helping them, playing with other children, going outside, ... |
| <color # | <color # | ||
| Line 83: | Line 114: | ||
| < | < | ||
| - | * You passed your childhood being tutored in various fields but you rarely went outside | + | * You passed your childhood being tutored in various fields but rarely went outside the domain. |
| - | * Your parents do not want you to waste their money and your life to go on adventures. Apart from the money you stole/ | + | * Your parents do not want you to waste their money and your life on adventures. Apart from the money you stole/ |
| + | |||
| + | ===== Choose the experience ===== | ||
| + | You have a certain number of XP points to use to educate your character, given your level of education. | ||
| - | ===== Choose the past experience | + | ===== Life philosophy and long-term goals ===== |
| - | You have a certain amount | + | Your character may have some long-term goals: (becoming the best at something, finding love, solving the great mystery |
| + | In addition, your character must have some life philosophy (similar to DnD Good/ | ||
| + | - **Loyal/ | ||
| + | - **Self-centered/ | ||
| + | - **Benevolent/ | ||