start:rpg:character_creation

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start:rpg:character_creation [2023/10/24 15:05] – [Pick the Second-Life] aretisstart:rpg:character_creation [2025/11/23 13:08] (current) – external edit 127.0.0.1
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 | [[start:setting:races:dwarf|Dwarf]]  |  3 + 3D2  |  2 + 3D2  |  5 + 3D2  |  3 + 3D2  |  3 + 3D2  |  3 + 3D2  |  [[start:setting:magic:pylons|Pylons]]: Can detect someone crossing the bondaries formed by their pylons  |  3'7“-4'7”  | | [[start:setting:races:dwarf|Dwarf]]  |  3 + 3D2  |  2 + 3D2  |  5 + 3D2  |  3 + 3D2  |  3 + 3D2  |  3 + 3D2  |  [[start:setting:magic:pylons|Pylons]]: Can detect someone crossing the bondaries formed by their pylons  |  3'7“-4'7”  |
 | [[start:setting:races:elf|Elf]]  |  3 + 1D4  |  6 + 1D4  |  6 + 1D4  |  7 + 1D4  |  5 + 1D4  |  4 + 1D4  |  [[start:setting:magic:digipathy|Digipathy]]: Can share their mind with the touch of their palm    5'10"-6'7"  | | [[start:setting:races:elf|Elf]]  |  3 + 1D4  |  6 + 1D4  |  6 + 1D4  |  7 + 1D4  |  5 + 1D4  |  4 + 1D4  |  [[start:setting:magic:digipathy|Digipathy]]: Can share their mind with the touch of their palm    5'10"-6'7"  |
-| [[start:setting:races:gnome|Gnome]]  |  2 + 1D3  |  8 + 2D6  |  5 + 1D3  |  5 + 1D3  |  5 + 1D3  |  4 + 1D3  |  [[start:setting:magic:knapsack|Knapsack]]: Can store a large amount of stuff without weight restriction  |  2'3"-3'3 |+| [[start:setting:races:gnome|Gnome]]  |  2 + 1D3  |  8 + 2D6  |  5 + 1D3  |  5 + 1D3  |  5 + 1D3  |  4 + 1D3  |  [[start:setting:magic:knapsack|Knapsack]]: Can store a large amount of stuff without weight restriction  |  2'10"-3'11 |
 | [[start:setting:races:human|Human]]  |  4 + 1D4  |  5 + 1D4  |  5 + 1D4  |  5 + 1D4  |  7 + 1D4  |  5 + 1D4  |  [[start:setting:magic:waystones|Waystones]]: Can use the waystones to teleport a group of persons for free  |  5'7"-6'3"  | | [[start:setting:races:human|Human]]  |  4 + 1D4  |  5 + 1D4  |  5 + 1D4  |  5 + 1D4  |  7 + 1D4  |  5 + 1D4  |  [[start:setting:magic:waystones|Waystones]]: Can use the waystones to teleport a group of persons for free  |  5'7"-6'3"  |
 | [[start:setting:races:orc|Orc]] |  5 + 1D6  |  4 + 1D6  |  4 + 1D6  |  3 + 1D6  |  3 + 1D6  |  6 + 1D6  |  [[start:setting:magic:resilience|Resilience]]: Devloppes resilience to elements and hazard    5'3"-6'7"  | | [[start:setting:races:orc|Orc]] |  5 + 1D6  |  4 + 1D6  |  4 + 1D6  |  3 + 1D6  |  3 + 1D6  |  6 + 1D6  |  [[start:setting:magic:resilience|Resilience]]: Devloppes resilience to elements and hazard    5'3"-6'7"  |
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 |  <color #f0e53e>**D12 + D8**</color>  |  //Spicy, but not to much//  |  Gnomes  |  2  |  20  |  ~1%  | |  <color #f0e53e>**D12 + D8**</color>  |  //Spicy, but not to much//  |  Gnomes  |  2  |  20  |  ~1%  |
 |  <color #5baf24>**3D6**</color>  |  //I don't like surprises//  |  Dwarves  |  3  |  18  |  ~0.5%  | |  <color #5baf24>**3D6**</color>  |  //I don't like surprises//  |  Dwarves  |  3  |  18  |  ~0.5%  |
-|  <color #723ec7>**11 +/- 3D3**</color>  |  //I'm kind of bipolar//  |  Elves  |  2  |  20  |  ~2%  |+|  <color #723ec7>**11 +/- 2D4**</color>  |  //I'm kind of bipolar//  |  Elves  |  2  |  20  |  ~2%  |
 |  <color #ed1c24>**D100 % 2D20 + 1**</color>  |  //I feel lucky//  |  Orcs  |  1  |  >23  |  ~6%  | |  <color #ed1c24>**D100 % 2D20 + 1**</color>  |  //I feel lucky//  |  Orcs  |  1  |  >23  |  ~6%  |
 |  <color #ff9114>**D10 * D3**</color>  |  //Fuck it!//  |  Trolls  |  1  |  30  |  ~3%  | |  <color #ff9114>**D10 * D3**</color>  |  //Fuck it!//  |  Trolls  |  1  |  30  |  ~3%  |
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 </WRAP>  </WRAP> 
  
-{{:start:rpg:distributions.png?nolink&820 |}} +{{  :start:rpg:distributions.png?nolink&820  |}} 
-{{ :start:rpg:results.png?nolink&820|}}+ 
 +{{ :start:rpg:results.png?nolink&820  |}}
  
 ===== Pick the Second-Life ===== ===== Pick the Second-Life =====
 You play a doubler and you get to choose your Second-Life which grants you magic ability.  You play a doubler and you get to choose your Second-Life which grants you magic ability. 
-As you start as a beginner from [[start:setting:effindurn|Effingdurn]]you cannot have mastery above: <color #b6d7a8ff>Initiate (rank 3)</color>.  +See [[start:rpg:double_life|Double-Life]] for more details. 
-See [[start:rpg:double_life|Double-Life]] for more detailsYour start with 10xps in Double-Life mastery.+ 
 +==== At which level do you start? ==== 
 +The Raw Xp to Assign should follow the lore of the character and should be assigned as evenly as possible (as Effingdurn's training would focus on each important aspect of Doubler's life). 
 + 
 + 
 +<WRAP tablewith = 100%> 
 +^ ^ Title ^   Starting Xp for second-life  ^  Age  ^  Starting raw Xp to assign  ^  Starting base gear (equivalent dice  Specificity 
 +| 1 | Novice |  1  |  10-16  |  +1  |  0  |  Learning to control their abilities. Should not leave Effingdurn! 
 +| 2 | Initiate  |  3  |  11-18  |  +15  |  1<color #f1c232>g</color>   Devlop their abilitiesShould not leave Effingdurn!  | 
 +3 | Apprentice|  6  |  12-20  |  +30  |  3<color #f1c232>g</color>  |  Under the supervision of their master 
 +| 4 | Adept |  10  |  20-30  |  +50  |  6<color #f1c232>g</color>  |  Have left their masterWork in group. 
 +| 5 | Revealed |  15  |  20-40  |  +75  |  12<color #f1c232>g</color>  |   Their Second-Life is visible from everyone   | 
 +| 6 | Companion |  21  |  40-60  |  +85  |  30<color #f1c232>g</color>  |  Can work solo | 
 +| 7 | Master |  28  |  60+  |  +140  |  1<color #3d85c6>p</color>  |  Can have Apprentice. 
 +</WRAP>
  
 ===== Family Wealth ===== ===== Family Wealth =====
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 | Human/Elf |  100-76  |  76-26  |  25-3  |  2-1  | | Human/Elf |  100-76  |  76-26  |  25-3  |  2-1  |
 | Orc/Troll |  100-81  |  21-80  |  20-2  |  1  | | Orc/Troll |  100-81  |  21-80  |  20-2  |  1  |
-| Starting Experience |  22  |  18  |  16  |  12  |+| Starting Experience |  +22  |  +18  |  +14  |  +10  |
 | Pocket Money |  10D6<color #e69138>c</color>  |  1D6<color #b7b7b7>s</color>  |  10D6<color #b7b7b7>s</color>  |  1D6<color #f1c232>g</color>  | | Pocket Money |  10D6<color #e69138>c</color>  |  1D6<color #b7b7b7>s</color>  |  10D6<color #b7b7b7>s</color>  |  1D6<color #f1c232>g</color>  |
-| Starting equipment((no more than two weapons and one set of armor)) maximal rarity (total price) |  Used (≤20<color #b7b7b7>s</color>)  |  Common (1<color #f1c232>g</color> |  Uncommon (10<color #f1c232>g</color> |  Epic (30<color #f1c232>g</color>+| Starting equipment((no more than two weapons and one set of armor)) maximal rarity (total price) |  No Bonus Dice   |  Common (+1<color #f1c232>g</color> |  Uncommon (+10<color #f1c232>g</color> |  Epic (+30<color #f1c232>g</color> |  
 +| Skills  |  2 survival skills  |  1 survival skill  |  1 high society skill    2  high society skills  |  
 +| Knowledge  |  2 survival knowledge  |  1 survival knowledge  |  1 knowledge  |  2 high society knowledges  |
 </WRAP> </WRAP>
  
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  <color #e69138>Poor</color>   <color #e69138>Poor</color> 
   * You do not know how to comport in high society.   * You do not know how to comport in high society.
-  * You passed your childhood helping in the farm or stealing/begging in the street. +  * You passed your childhood helping on the farm or stealing/begging in the street. 
-  * You are orphan. +  * You are an orphan. 
-  * Your are very close to a sick parent.+  * You are very close to a sick parent.
   * Being a [[start:setting:double_life|doubler]] is the opportunity of your life to seek fortune.   * Being a [[start:setting:double_life|doubler]] is the opportunity of your life to seek fortune.
  
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 <color #f1c232>Well Bearing</color> <color #f1c232>Well Bearing</color>
-  * Your family is well bearing not because of an old legacy of wealth but because they are hard-worker+  * Your family is well-bearing not because of an old legacy of wealth but because they are hard-workers
-  * Your family own a successful forge, shop, workshop, …+  * Your family owns a successful forge, shop, workshop, …
   * You know your job but not much else. Being a double-living is your occasion to see everything else.   * You know your job but not much else. Being a double-living is your occasion to see everything else.
  
  <color #3d85c6>Wealthy</color>   <color #3d85c6>Wealthy</color> 
   * You passed your childhood being tutored in various fields but you rarely went outside of the domain.    * You passed your childhood being tutored in various fields but you rarely went outside of the domain. 
-  * Your parents do not want you to waste their money and your life to go on adventures. Apart from the money you stole/gathered, you won't get more more from your family and will need to avoid being caught and repatriate at home.   +  * Your parents do not want you to waste their money and your life to go on adventures. Apart from the money you stole/gathered, you won't get more from your family and will need to avoid being caught and repatriated at home.  
- +
- +
- +
- +
  
 ===== Choose the past experience ===== ===== Choose the past experience =====
-You have a certain amount of xp point to use to educate your character given your level of education.+You have a certain amount of xp points to use to educate your character given your level of education.
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  • Last modified: 2025/11/23 13:07
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