start:rpg:items_services:weapons:mace2

Mace

  • Mace mastery cannot be above Strength or 3 + Agility mastery
  • Inflict one bonus damage on mail and plate armor
  • +1 poise damage
Name Damage Speed Reach Weight max Strength bonus Specificity Price
Hand hammer 1D3 + 1 Light 0 3 6 10s
Horseman's Mace 1D4 + 2 Balanced 1 5 8 30s
Footman's Mace 1D6 + 2 Balanced 1 6 10 40s
Morning Star 1D6 + 4 Heavy 1 8 12 1g
Spike Hammer 1D10 + 3 Heavy 1 10 16 2g
Warhammer 1D12 + 5 Heavy 1 14 20 3g
  • start/rpg/items_services/weapons/mace2.txt
  • Last modified: 2025/03/19 14:44
  • by aretis