start:rpg:items_services:weapons:axe2

Axe

  • Axe mastery cannot be above 1 + Strength or 3 + Agility mastery
  • Inflict one bonus damage on thick fabric and leather armor
Name Damage Speed Reach Weight max Strength bonus Specificity Price
Hatchet 1D4 +1 Light 0 (2*Strength) 2 5 can be thrown if decently balanced 10s
Hand Scythe 1D6 Balanced 1 3 4 Cannot be thrown, and has a tendency to get stuck 20s
Hand Axe 1D8 Balanced 1 (Strength) 4 6 Can be thrown with 2 handed over head 30s
Scythe 1D10 Balanced 1 7 5 Has a tendency to get stuck 40s
Felling Axe 1D12 Heavy 1 (Strength) 10 8 Can be thrown with 2 handed over head 1g
Large Scythe 1D12 + 3 Heavy 2 11 6 Has a tendency to get stuck 30s
War Axe 1D20 Heavy 1 12 10 With no room to swing it can be used as a short thrusting weapon doing 1D6 damage 2g
Great Axe 1D20+4 Heavy 1 14 12 2 handed swing only 3g
  • start/rpg/items_services/weapons/axe2.txt
  • Last modified: 2025/03/19 14:43
  • by aretis